
While the results of this study shouldn't in any way be taken for the absolute truth (and I'm a little bit skeptic to the sensory immersion category as it only seems to take the pure audiovisual quality of the game into account), it's interesting to see that in games like Halflife 2 and Halo 2, players are immersed through challenge rather than imagination.
http://www.uta.fi/~tlilma/gameplay_experience.pdf
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