Here are some games I think we should include in our subjective study concerning "HUDlessness".
Jurassic Park: Trespasser - One of the first attempts at a HUDless FPS, with a lot of great ideas still unseen since its release in 1998.
Call of Cthulhu: DCotE and Peter Jackson's: King Kong - More recent attempts at making HUDless or near HUDless FPS games.
Resident Evil: Code Veronica (DC) - Besides from being HUDless the Dreamcast version of RE:CV had the interesting feature that you could see an EKG (health indicator) on the games "controller screen" (VMU).
ICO - HUDless and with lots of interesting "states" indicated by sound and graphical signifiers.
Dead Space and Alone in the Dark: Inferno - for their use of diegetic menues.
Metroid Prime - For its use of a diegetic HUD
Condemd - For how it handles 1st person melee and "forensic" sceenes.
Tuesday, February 3, 2009
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